Pretty damn gorgeous phan-game pitch!

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Pretty damn gorgeous phan-game pitch!

Postby skymandr » Tue Mar 26, 2013 6:45 pm

X-Com + Phantasy Star, my two favourite game series combined!

http://androidarts.com/phantasy/PhantasyStar.htm
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Re: Pretty damn gorgeous phan-game pitch!

Postby Patraw » Tue Apr 09, 2013 3:21 pm

I read through the entire thing and was pretty impressed with how thorough/comprehensive it was. Some of the technical jargon about programming was over my head, but I think the idea has promise (and that's coming from someone who has never even played an X-Com game). The illustrations are worth checking out if nothing else.
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Re: Pretty damn gorgeous phan-game pitch!

Postby Missagh » Tue Apr 09, 2013 5:43 pm

I came across this earlier. This is actually a stellar presentation! I'm well impressed and I agree with Patraw, the illustrations are great.
-- Missagh Alami, webmaster of Phantasy Star Cave.
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Re: Pretty damn gorgeous phan-game pitch!

Postby Patraw » Wed Apr 17, 2013 3:04 pm

I've been reading some of his other stuff, and he has a lot of good ideas. His Sonic one is neat--he imagines a typical Sonic 2D stage, but with a FPS capture-the-flag/base-acquisition gameplay mechanic, where you'd be stealing Flickies or whatever from the enemy base and bringing them back to your own base--I think that'd be a lot of fun and a breath of fresh air for the franchise.
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