Oh my god. Oh my god. This is the best news I've had years!!
Does Algoring work for PSG:1? Where can I download it? Would it work on PSG:1 v2.10? I've been dying to fix up reported typos and release a v3.00.
Edit 1 - Doing some preliminary testing now, just playing around in my save.
Firstly, as someone who is on the team, I just want to wholeheartedly thank you for your work, Goldenboy.
But I have to bring up something I noticed: the altered tech names. GiFeuer, GiResta, and whatnot. There's a multitude of problems with them.
1. We're going by the online games' naming schemes. Those games do not capitalize techs mid-word. (Gifoie, Naresta, etc.)
2. It makes it inconsistent with Phantasy Star III and my work on Phantasy Star Generation:1.
3. I don't think we should change what Kyence intended in her release; we should just tidy up what she already did. (Rester > Resta... Why?)
4. This naming scheme of mid-word capitalization is inconsistent. The Gisa- Nasa- spells are combinations of Gi-/Na- and Sa- spells. By the logic in your edits, the spells should be like, "GiSaResta". (In spite of this, I would prefer only the first letter of the spell name capitalized if possible)
Secondly, there are a number of small issues still, ones I think Tryphon might have to fix. Silka's Skill "Tornado" description still seems to have the "Element: Wind" part at the bottom of the screen. And when trying to talk to Mother Brain with a dead Eusis still results in you walking away with Mother Brain attached to the back of the third teammate. (Still not sure if that's an emulator or translation glitch though.) If the text Element: Wind is separate from the ECM text, maybe we could instead replace the green "Wind" part with the wind-elemental icon.
One more thing is that icons seem to be missing from Skill names. Was this intentional?
Speaking of icons, Megiddo seems to still use the fire-elemental icon despite it being non-elemental. I had originally suggested adding a new Arcane Magic icon. See below:
If we can't insert it, maybe we should use the Key Item icon for Megiddo and other non-elemental spells.
Also, I was wondering if we should change Maruera to Maerla or something similar, since in Japanese, Maruera マルエラ is an anagram of Laerma. ラエルマ I can cite my reasons for suggesting Maerla as opposed to Amreal or Marela if you'd like.
One more thing, the System Menu is in all caps for some reason. I know it didn't used to be. (PIPE DISPLAY, SUSPEND, QUIT GAME in all capital letters, for example)
OK, one last thing I can think of. Do you know if v2 has Tryphon's MTE? (Multi-Text Encoding) When we were doing v2.10 of PSG:1, I remember I had a problem where words would disappear at times in the inventory if you scrolled through the menu too fast. I just had that happen to me in PSG:2 in the Equipment Menu, but I couldn't replicate it.
Edit 2 - I was just able to replicate it. And it's the same exact thing that happened with PSG:1. Go to the Status Menu. View a character's equipment and EXP values, then press O to view techs. (This works best on a tech-heavy character like Eusis.) Now press X and go to the Equipment Menu. The list of equipment a character is currently wearing will be blank. If PSG:2 doesn't have the MTE file, there's going to be a bigger problem down the line.
I'm willing to test this further, Goldenboy, after we've had a discussion on some of these things, particularly the technique names. We really have to figure out this MTE business as well. I'm one of those modders who is very meticulous; I put thought into every single change I make. This might make me annoying to deal with at times, but that's only because I want to ensure the best possible result is delivered to people who will be playing this translation.
Also known as vivify93.