Blaw- wrote:You wanted to say CDs, right? (original games are CDs so I don't really see the point to convert them to burn them on a DVD, better burn them on a CD or either use another method to play, like OPL which use an USB key).
The ISO created by lua-interface (which is bundled with algoring) produce a CD ISO (like the original disk). And PCSX2 also detect the ISO as a CD:
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Opening CDVD
isoFile open ok: D:\algoring-psgen2-final\output\PSGEN2-RC2-V2.iso
Image type = CD
* CDVD Disk Open: CD, 1 tracks (1 to 1):
* * Track 1: Data (Mode 1) (45818 sectors)
Comparison with a DVD ISO :
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Opening CDVD
isoFile open ok: X:\Isos_Emulation\PS2\Grand Theft Auto - Vice City (PAL) [SLES-510.61].iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2294320 sectors)
Tryphon said me to remember him for the tools next week if he forget.
PSGEN1's graphical issue on real hardware stems from a modded PS2 not being able to read the CD format. The graphic issue happens even on the Japanese version if you try to run it from a burned CD or off of an external HDD.
MHzBurglar wrote:Sorry for the quasi-Necropost, but I wanted to provide some information about the world map graphical glitches found when playing on real hardware.
The glitches aren't actually a problem with the translation patch, but rather an incompatibility with both OP2L and HD Loader, the two programs used to run games from the PS2 hard drive/USB storage on softmodded PS2 systems. The unmodified Japanese version of the game has the same issues when run using this method.
I managed to get the translated version running perfectly glitch-free on my real PS2 hardware by burning it to disc and running it using ESR. It's not as straightforward of a process, but it does work.
To get a burned copy of the game working using ESR, you have to first convert the ISO from a CD filesystem to a UDF DVD filesystem, as ESR is only able to boot DVDs. After converting the ISO, you need to add a 1.4 GB dummy file to the disc, as DVD-based PS2 games supposedly don't boot unless there's at least 1.4 GB of data on the disc and Phantasy Star Generation 1 is only about 60 MB in size. After adding the dummy file to the ISO, run the ESR patcher program to patch the ISO for ESR compatibility and burn to disc. Run ESR on your softmodded PS2 to boot the game from disc.
There's detailed guides on how to do the CD to DVD conversion available with a quick Google search; I wasn't sure if I'd be allowed to post a link to the guide here, as it's on the forums of a ROM site and I'd hate to get modded/banned on my first post.
To save everyone who wants to play on real hardware the work, I'd be willing to create an XDelta patch to turn the CD ISO into an ESR-ready DVD ISO if you guys want.
So to give people proper directions for playing the games on real hardware, we should give instructions on how to convert them to DVD format before playing.
Edit - Second pass of PSGEN1's script is done. I want to do a third pass, because I wound up doing a lot more on my second pass than I thought I would.
Also known as vivify93.