I think the best solution would be to send Tryphon your improved text files and other updates (Alignment of EXP values, etc) so he could implement the item drop crash fix, when the time comes.
Oh, speaking of ECMs, I noticed a couple of small things about their text. It reads a little funky as it is now...
"Applying to [Weapon] the [Element] element.
It will costs [Amount] meseta. Proceed?"
I know this is because you can't move the text variables for [Weapon] and [Element]. It's a good effort! But I was wondering, is it possible to rephrase the ECM text entirely? Maybe we could make it sound more robotic, since the ECM is just a computer.
Here's my suggestion:
"Imbuing [Weapon] with the [Element] element.
Requires fee of [Amount] meseta. Proceed?"
Secondly, there's a consistency issue. The ECM has these available elements.
Here's where the problems come in.
1. The Water techs say that the cold element is called "ice." I think it should be "ice" in the ECM for consistency.
2. You changed the element "Thunder" to "Lightning". (A great change, BTW! Thank you! It only makes sense...) But the ECM still calls it "Thunder". This should be fixed, if we can.
Just my suggestions! The update is fine-as is, IMO. So if you're not up for this, you don't have to release a new version just for this right now.
But it's definitely something to note, I think.