by Parn » Mon Sep 19, 2005 3:27 am
.....Guild Wars is not a MMORPG.<p>Edit: Ah, here we go. Quote from IGN on early impressions for the game:<p>Guild Wars First Impressions<br>Checking out the MMO that isn't.<br>by Tom McNamara<p>April 29, 2005 - The first thing that needs to be said is that Guild Wars is not an MMO. There's a lot of misunderstanding going around, but GW is an online RPG that blends elements from Diablo-style online multiplayer, while integrating some MMO elements.<p>Check out Gamespot's reviews. Nowhere is it mentioned that Guild Wars is a MMORPG. Guild Wars is an online RPG, sure. But it does not fit the bill as a MMORPG. World of Warcraft fits, Ultima Online fits, and even Priston Tale does. The biggest factor is whether the majority of the game world is static and can have any semblence of players meeting with each other.<p>Oh and, I don't have to prepare to be wrong, because I know what I'm talking about. PSU's online mode is nothing more than the offline levels being available for multiplayer. They're being designed with a small number of party members for offline mode, so it is absolutely absurd to think they're going to have the online mode accomodate for a hundred players in the same areas. Come on.<p>[size=small][Edit by Parn on [TIME]1127101036[/TIME]][/size]