MrStarbird wrote:There is a 2nd soft-lock that I heard about from another runner. If you mash through text too fast after you pick up the Algo Ring and Rykros Ring, the game won't set the flag that you have collected them. This basically means that even if you have all five rings in your inventory, you won't get to have the 2nd conversation with Le Roof and cannot progress in the game. This is also a rare occurrence, but it is possible.
You can recover from this. All you need to do is re-enter the room containing the rings. This is also true for some other chest containing key items: when you collect the items, the game checks if you've opened the chest, and if you have, the flag is set. This check happens every frame, that's why it works by just re-entering a room.
In this case after you get the last ring, if you go to the menu in the same frame you open the chest, the flag is not set because the check for events, and other stuff such as object update, palette cycling, etc., are not run when you're in the menu. So wait a few frames before opening the menu and using Hinas and it should be fine.
MrStarbird wrote:I just found a soft-lock in Phantasy Star IV.
After you get Wren and the Canceller, if you go to the Planet Select screen (it will give you only the option for Kuran) then if you cancel out and then go back in to the Planet Select screen, it will give you Motavia and NOT Kuran. I tried to recreate this again and it seems to be random, but there is a slight possibility this can keep you from continuing your game.
I couldn't find out anything about this; can you please give more details, like what you do before entering the Planet screen, or in the room where you get Wren, and such?