Blastoid chains

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Blastoid chains

Postby etony33 » Thu Dec 27, 2018 4:04 am

Don't know how I never thought of this before.

Blastoids (or other enemies that can split) pose little threat if everyone except for Rolf (or someone else) defends, allowing you to kill one and only one each turn, so that you kill 20+ in a single battle without even having to do anything.
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Re: Blastoid chains

Postby DarkMyau » Thu Dec 27, 2018 12:34 pm

Never thought of doing this..

But I do farm Slugmesses later on.
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Re: Blastoid chains

Postby etony33 » Thu Dec 27, 2018 4:23 pm

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Re: Blastoid chains

Postby DarkMyau » Fri Dec 28, 2018 7:13 am

Great now I need to play PS2 and I'm in teh middle of a Gen 1 run. So it gets added to the list, after I play through gen 2 which I've barely played.
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Re: Blastoid chains

Postby Zucca » Sat Dec 29, 2018 9:37 pm

I've done that to grind EXP for Neifirst battle. I remember getting like 20000 EXP from a single battle.
Also note that the clones have the same amount of HP as the original one when the split occured.
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Re: Blastoid chains

Postby fogeltje » Tue Jan 01, 2019 1:48 pm

When farming XP for Neifirst I once calculated how many of those cloners I could defeat in one go. I was playing on an emulator and sped up the game to make the grind more bearable. At a certain point you must stop because of if the XP counter reaches a certain amount, it resets to zero. I think 65535 was the max per battle but I can't be sure.
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Re: Blastoid chains

Postby Zucca » Tue Jan 01, 2019 6:31 pm

fogeltje wrote:I think 65535 was the max per battle but I can't be sure.
True. If the exp goes over 16-bit max value, then it starts from zero again.
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Re: Blastoid chains

Postby etony33 » Tue Jan 01, 2019 7:36 pm

Same principle as the Shadowblade, which actually increases Chaz's stats by 245.
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