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About Bosses

PostPosted: Sat Aug 17, 2019 6:06 am
by DarkMyau
One of the things I don't like about Final Fantasy games is that there are always a lot of pointless boss fights.

Its a boss for the sake of having a boss. I mean not all caves have to have a monster in them.

The Final Fantasy fans disagree with me though and I have had a few debates with them

PS2 only has 3 bosses. But each one is very epic and memorable. PS3 also only has a few bosses but each one is important to the story. Ps1 and 4 maybe a bit...but I wouldnt leave any of them out.

So what does everyone else think?

Re: About Bosses

PostPosted: Tue Aug 27, 2019 9:52 am
by Zucca
Personally, I'd like to have few more Boss battles on PSII. For example Darum scene could be easily turned into a boss fight. Also while searching Nei itmes there could be some mini-boss fights before getting the item.

Re: About Bosses

PostPosted: Wed Aug 28, 2019 4:58 pm
by etony33
In most cases, there are very good reasons within the storyline for a boss battle to take place.

The first Phantasy Star has, by my count, nine mandatory bosses and an additional four that must be fought to complete optional sidequests (Skeleton*, Saccubus, Medusa*, Dr. Mad, Blue/Casba Dragon, Tarzimal*, Red Dragon*, Titan, Robotcop, Gold Dragon, Shadow, Lassic, Darkfalz). Given the length of the game, that's not an insignificant amount.

Re: About Bosses

PostPosted: Fri Aug 30, 2019 1:50 am
by DarkMyau
This is more a criticism of the Final Fantasy games. I just think they have too many boss battles and they can be annoying. As I said not every cave has to have a boss.

Phantasy Star has a great amount of bosses and each one is special in my view.

Re: About Bosses

PostPosted: Wed Sep 11, 2019 6:52 am
by etony33
There's also the quasi-superboss in the hidden area of the Maharu Cave (Red Dragon, which probably will kill you without breaking a sweat at that point unless you are extremely overleveled.

I wish you got something cool for beating Saccubus. Maybe a Wand? It's a reusable Escaper and/or an ultimate weapon, which would give a nice boost without significantly making the game easier.

Re: About Bosses

PostPosted: Wed Sep 11, 2019 2:55 pm
by Zucca
etony33 wrote:I wish you got something cool for beating Saccubus.
Oh boy I was disappointed when I first time managed to beat Saccubus. :P