That's true, the magic of simplicity.<p>A perfect example is FF-VII vs FF-VIII. 7 had those big-headed, SD models. However, the designs were so charmingly simple they just didn't need anything else, they were perfect in their own way. With FF-VIII, on the other side, they strained so much on the graphics that the game rather looked to me like a PS2 game that arrived too ahead of schedule.<p>Making a long story short, the more detail you put into something, the more detail it needs, while the simpler you make something, the more complete it looks.