Pretty nice game! And, I love beta-testing
<br>A few things I noticed: <p>After dying, the ship 'warp's slightly to the right. <br>In the second level (cavern) if you hit the top you die, but when you respawn you can get past it with invulnerability. And then keep going up and up and up, wayyy past the edge of the screen. Seems to cause problems with going to the next level, too, because after a few enemies scroll by the level just keeps on going, empty. Also, I don't seem to be getting any music. Is there supposed to be music on the first or second levels? <p>Edit: Found out what the problem with my music was: it's REALLY quiet! Add volume controls, maybe? If I turn it up loud enough that I can hear the music, the shots are way too loud to be playable. <p>First boss is pathetically easy. Why? You can absorb his shot with the bottom of your ship! :p Second boss is easy too, since his shots never reach you if you stay at the top of the screen. Correction: Not so easy. I'm not getting hit, but I've been fighting for a while and he isn't going down. Is there some secret to killing second boss?<br>Edit: Tried again, didn't die nearly as much, and he went down pretty quickly. I'm guessing something screwed up the first time I fought him. <p>You can't figure out how to implement lives? Maybe make it part of the death or respawn script. If lives = 0, GameEnd, else Respawn, or its equivalent in whatever you're coding with. Speaking of, what are you making this with?<p>I think the speed of the ship is pretty good. <p>Is this the first game you've made? It's pretty good.