by ill-intent » Wed Jul 28, 2004 4:22 am
Another major accomplishment for Ys was that it was one of the first console RPG series to have a LOT of dialogue and story. (as opposed to Dragon Warrior/Quest, Final Fantasy, and even PS2) Even though the main character had no identity/personality what-so-ever, you could still get wrapped up in the story. This was also impressive as there is only the main character (no team/party) going through the whole series. It's a lot tougher to get a good story across when there's no one for the character to talk to along the way. <p> (back to original topic) The Ys 1 &2 for PS2 was sweet (I'm currently in the middle of playing it through for the second time). The music kinda sucks compared to the old PC Engine/Saturn versions, but what can you do? I have 6 for PC, but I must admit, I haven't had the hardrive space to play it yet. ~_~ As soon as the japanese version of 6 comes out, I will get it and let you all know how it is. <br> As for the classics, yeah, 3 was the exception for gameplay. But I don't think that was the reason for it's lack of following. (I, too liked the "Zelda2-like" gameplay) A lot of people (myself included) felt let down by 3 because the story wasn't as grand and involving.....that and the english version on PC engine had HORRIBLE voice acting. (1&2 used professional actors who've done stuff like Simpsons, Duckman, and Family Guy......3 used Janitors >_<) The one thing 3 did do was it was a GREAT set-up for 4. If you only play 1&2, then jump to 4, the story doesn't quite have the same impact.