Phantasy Star V — Equilibrium

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Phantasy Star V — Equilibrium

Postby orakio_rob » Mon Jan 19, 2009 1:00 am

Download the Compendium at my Phantasy Star website: http://www.gazetadealgol.com.br/downloads/
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Postby Missagh » Mon Jan 19, 2009 2:51 am

Looks very impressive. Do you have any contact with the makers of this game? I would love to hear more about what they have planned and the actual progress of it.

LOL at the end credits.
-- Missagh Alami, webmaster of Phantasy Star Cave.
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Postby BenoitRen » Mon Jan 19, 2009 9:40 pm

Eh, they're using tilesets and battle sprites ripped from Phantasy Star Generation 2 with RPG Maker XP. I'm not impressed. And what's this with making the Great Light a bad guy?
Get Xenoblade Chronicles!
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Postby Sange Mahlay » Mon Jan 19, 2009 10:29 pm

If they had left out the narration, that would've been a sweet trailer.
I'm impressed by the replication of the Phantasy Star battle system, though.

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Postby Missagh » Tue Jan 20, 2009 12:15 am

I wouldnt say that the choice of Phantasy Star Generation 2 graphs is a bad idea. Some makers do not have the skills/time to create their own graphics.
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Postby BenoitRen » Tue Jan 20, 2009 4:32 pm

Some? All signs point to 90% of them. Why can't they look for someone who can make custom graphics?

I've grown tired of the uncreative recycling of Phantasy Star in RPG Maker.
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Postby rodrigo » Wed Jan 21, 2009 3:50 pm

we are waiting for your contribution....

And I do think it is very good idea to get the tilesets and battle sprites ripped from Phantasy Star Generation 2.

If they are good they should be used more then once
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