[clear][blue]ユーシス[white]
何度でも言ってやる!
このアルゴル太陽系は,貴様らの好きにはさせない!
覚悟しろッ![wait]
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[blue]ルドガー[white]
愛する者を失うことの悲しみを
お前たちにも味わわせてやる![wait]
[clear][blue]アンヌ[white]
あなたたちの瞳に
戸惑いと哀れみが浮かんでいるのが見える。
私はあなたたちの行いを決して許さない![wait]
[clear][blue]カインズ[white]
くそ■ッ!
俺たちの,俺たちのアルゴルを
メチャクチャにしやがって■ッ!![wait]
[clear][blue]シルカ[white]
私は運命の奴隷にはならないわ!
未来は自分の手で切り開いてみせる!![wait]
[clear][blue]ヒューイ[white]
お前たちは生きていくことの醜さを見せつけてくれた。
けれど僕たちは,命の美しさを決して忘れない!![wait]
[clear][blue]アーミア[white]
滅びゆく者は滅びよ!
これがわたくしの,あんたたちへの
せめてものたむけの言葉よ!![wait]
[clear][blue]ユーシス[white]
…………。[wait]
[clear]還らざる時の終わりに…
彼らは,いったい何を見るのだろうか?[wait]
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I think I decided on Silka for our favorite thief. It works both in English and German with the katakana spelling. It is an actual name, a derived form of Cecilia. Depending on where the name is believed to originate from, it has two meanings. From Latin, it means blind. But, if it is considered the female form of Cecil, derived from the Welsh name Seissylt, it means "sixth [child]." Shirka/Shir/Silka is the SIXTH person to show up at our doorstep and join us (Nei does not count, since you start the game with her). That's one heck of a coincidence...and I am going to totally roll with it
Tryphon wrote:I remember having told someone here that implementing a Variable Width Font in the game was surely close to impossible
The PS Logo wrote:Tryphon wrote:I remember having told someone here that implementing a Variable Width Font in the game was surely close to impossible
That was me! And wow, Variable width fonts seem to have been successfully implemented in PSG2! Maybe now a VWF can still be implemented in PSG1
Maybe with the VWF, the full song names can be included.
--- address = 1894e8, pointers = [1894dc], c_style
Violation
--- address = 189500, pointers = [1894d4], c_style
Exciting Town
--- address = 189520, pointers = [1894cc], c_style
Silent Zone
--- address = 189538, pointers = [1894c4], c_style
The Place of Death
--- address = 189558, pointers = [1894bc], c_style
Promised Mystery
--- address = 189578, pointers = [1894b4], c_style
Secret Ways
--- address = 189590, pointers = [1894ac], c_style
Over
--- address = 1895a0, pointers = [1894a4], c_style
Movement
--- address = 1895b0, pointers = [18949c], c_style
Rise or Fall
--- address = 1895c8, pointers = [189494], c_style
Prologue
--- address = 1895d8, pointers = [18948c], c_style
Pressure
--- address = 1895e8, pointers = [189484], c_style
My Home
--- address = 1895f8, pointers = [18947c], c_style
Blacky News
--- address = 189610, pointers = [189474], c_style
Step Up
--- address = 189620, pointers = [18946c], c_style
Advanced Position
--- address = 189640, pointers = [189464], c_style
Pleasure Stream
--- address = 189658, pointers = [18945c], c_style
Restoration
--- address = 189670, pointers = [189454], c_style
Phantasy Sprite
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