yes I was trying to fix the way that the images for enemies show up. my program is very sloppy and once I get something to work I usually move on without trying to optimize, cuz really this is never going to be a game to tax anybody's hardware. i do weird things in my code to test things, including a LOT of usually useless debugging info such as displaying what's stored in various variables all over the screen lol
I feel a lot better now and actually I am gonna continue working on this program after this post. I want to implement stats, level up, and maybe a store to buy items. then, i add more enemies. after that i add sound effects and music
i figure once i have those things, i can try to "market" my release and more people should hopefully play it.
While it does seem boring that there's nothing to do but battle after battle (cuz no overworld), I will probably eventually add an option after each battle to decide if you want to fight the next boss. I guess the point could be to level up, save money, buy stuff, then go battle a boss until you reach the final bosses. That's all for later tho, I wanna focus on getting the battle system as close to the original in timing as possible.