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Opinions on PSIV script format [now released]

PostPosted: Sat Jun 07, 2008 12:34 pm
by BenoitRen
After a month of Baten Kaitos Origins awesomeness, I'm back to work. I would like some opinions on the first page of the PSIV script, specifically its format, before I make the others.

PostPosted: Sat Jun 07, 2008 11:00 pm
by Abominae
Entertaining, at the least. But it does take a little bit of getting used to for Ryre

PostPosted: Sun Jun 08, 2008 12:49 am
by janejana
i like how it's organized so far, neat and easy to find a specific bloc of dialog.

it's a little strange for me to see a script that uses:

[character]
[speech]

instead of
[character]: [speech]

but that's not really an issue.

only thing that is missing is the 'talk' text, is that something you're planning on adding separately?

PostPosted: Sun Jun 08, 2008 12:37 pm
by BenoitRen
Yes, the Talk text is a separate page.

PostPosted: Sun Jun 22, 2008 3:38 pm
by BenoitRen
I've finally done with the pages. They'll be up later tonight.

PostPosted: Sun Jun 22, 2008 10:03 pm
by BenoitRen
The new "English translation prototypes" sub-section is up.

PostPosted: Sun Jun 29, 2008 2:35 pm
by BenoitRen
What, no praise? No "you've got too much time on your hands" slagging? No suggestions? Thoughts?

:(

PostPosted: Mon Jul 07, 2008 8:42 am
by Abominae
Says it can't be found.

PostPosted: Mon Jul 07, 2008 1:27 pm
by BenoitRen
You didn't read the whole thread. :( It's on PS Cave now. The link in the first post was to a sample on my webspace.

PostPosted: Tue Jul 15, 2008 7:25 pm
by Dr_Odin
How long did that take to write down? :S

Very good read! Me and my friend are sitting now and reading this script and the original one! Will we see script of the other prototypes? ;)

PostPosted: Tue Jul 15, 2008 7:27 pm
by BenoitRen
I think I did it in about two weeks.

Sure, the script of the other prototypes will follow when I get around to playing those. :)

PostPosted: Tue Jul 15, 2008 7:32 pm
by Dr_Odin
I wonda how different the other ones are. Please play more Benoit :wink: