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Postby AirWolF » Sun Apr 18, 2010 5:11 pm

A little update. Made items system. As always encoded file for each type of item, where the info about item contains. Engine can upload this info into RAM. Now all i need is to make a humble item interface which will show this info.
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Postby AirWolF » Sat Apr 24, 2010 9:50 am

New update.
Now ITEM option in game menu is half-working :)

It loads iventory, shows item within it and exits. Also I included parsers in that release, so you can make your own characters, NPCs, maps, teleports, items, iventories :) Feel free to use it cuz next time they will be chenged and not included :)

http://www.filefront.com/16230763/AirEngine.rar
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Postby Zucca » Sat Apr 24, 2010 4:38 pm

Can you post some screenshots? As I'm too lazy atm to set up wine. :P
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Postby AirWolF » Sat Apr 24, 2010 5:25 pm

Sure. Tomorrow I'll get my hands on it
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Postby AirWolF » Mon Apr 26, 2010 3:33 pm

New update. Fixed all bugs in use/drop system and new feature - chests!!!
I've left 1 chest in Paseo where you can get potion into your iventory :)

Here's link - http://www.filefront.com/16265065/AirEngine.rar

Ah, btw, this version is also with parser for game objects, so you can make your own world, if ur interested, of course :)

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There's screenies :)
Last edited by AirWolF on Tue Apr 27, 2010 2:41 pm, edited 1 time in total.
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Postby Zucca » Mon Apr 26, 2010 3:59 pm

Looks very good :!: , except that I don't like those gradient backgrounds in dialogs. Are those customisable?
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Postby AirWolF » Tue Apr 27, 2010 2:36 pm

Of course! I just can't draw so this is all i can make for interface graphics :)
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