anyone think they're good enough of an artist/spriter to extrapolate any ps character sprite into 8 angles? that means you have 4 angles to work with and 4 to extrapolate. If you can get it done (even a rough draft) i'd like to try my hand at implementing it into a 3d battle scene i'm planning out.
basically, i want to be able to move the 3d camera in an arc and have it show different sides of the character (otherwise i'll have to do some kind of fake/bad looking effect).
and don't worry this isn't gonna take time away from my "main" project (PSBATTLE). i work on this one when i'm fed up with the other one lol.
p.s. does anyone know if there's a plug-in for GIMP that uses the hq4x algorithm? or any program that does good upscaling internally? currently I have to do it in-emulator and that is less than perfect for many reasons.