by Kalisiin » Tue Nov 04, 2014 2:12 pm
ME, I like the idea of changing around PS2.
Then again, grindy though it may be, it WAS my favorite of the series.
I like the idea of changing around PS2 to allow use of Tyler, Darum, and Tiem.
Also, a way to resurrect Nei after defeating Neifirst would be nice.
Maybe, you could beat Neifirst way down. Then, you convince her that her real enemy is not humans...but Mother Brain.
There must be a good way to do it.
EDIT: I know some people really don't like Darum. But, if you re-wrote it so as to make Darum not a bad guy...maybe, instead of robbing people...you find him in one of the early dungeons, trying to find Tiem....and he asks for your help and joins you. Or perhaps he is still at the bridge, but instead of robbing people he is begging.
When you see him, he begs you, too...but you don't give him money, but, instead, offer to help him find Tiem....and he joins you. Or maybe not. Maybe you bring Tiem to him there, and then he joins you in gratitude...not sure how you work this out. But I'd dtill like to see Darum get used.
Another thing that could be fun is to have some sort of Shrine in PS2....kind of like Alltrades Abbey in the Dragon Quest series...where you could learn cross-class skills...so your Biologist, for example, might be able to learn some Wrecker skills or so on.
Each character would have different things they could and could not learn....and it would cost different amounts for different characters...but you'd spend experience.
Likewise, you would not auto level-up when having enough experience, you'd have to choose to level up at the Shrine....this being a bit similar to Super Hydlide on SEGA.