etony33 wrote:It's all relative. PS4 was about as difficult as other JRPGs released around the same time (Final Fantasy VI for instance). It just SEEMS easier because the first two games were quite difficult and required a lot of grinding.
3D dungeons were on the development list, but later got removed. There have been some screenshots on magazines which show the 3D dungeon interface. If the code for 3D dungeons was baked in the game at some point, there could be some beta versions around which has them... but I highly doubt it.GreenGiant wrote:It would be even better if they added in the first-person dungeons like in the original Phantasy Star.
Kodama wrote:Whenever you release new hardware or equipment, users are going to have high expectations for it. For example, with the Sega Master System, the 3D dungeons in Phantasy Star probably grabbed a lot of attention for that reason. I know we’ve had a lot of requests to add the 3D dungeons back in for the Megadrive Phantasy Star games. However, players won’t be satisfied with SMS-era technology for the 3D dungeons in a Megadrive game, and it doesn’t make sense with our design plans either: everything has to be rotatable, floors, ceilings, etc, and that would take up far too much memory.
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