by CelticWhisper » Mon Feb 28, 2005 7:49 pm
It's done through a clever little bit of semantics.<p>Characters who are flatlining aren't dead. They're only "on the verge of death." That way, when characters are actually dying (Meese, Reshel, Mile, Molcum, Alys), they can say there's no way to revive them, because Rever or Regen are simply the Algoian equivalent of paddles and chest compressions.<p>Tricky tricky!<p>As for Chaz deserving it more, at the time, we all felt like he did. Beautiful thing about PSIV, though, is the way the characters mature and change as the story goes on. By the end, Alys' sacrifice seems that much more powerful, as evidenced by the scene in the secret chamber of the Esper Mansion.<p>And I am of the camp who believes the Alys vision should've said "And by the way, Chaz...your swing is STILL too slow."