doubts

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doubts

Postby Etra McGarl » Thu Aug 19, 2004 1:05 am

I would love to play Ep. III But it STILL is not in my stores >_< Argh i'm getting annoyed by it now, my next step will be ordering it off eBay :p
Etra McGarl
 

doubts

Postby LaconianShot » Thu Aug 19, 2004 1:22 am

Are you going to order a new copy? I hate to endorse anything but...<br>...Amazon.ca has really good deals. Or at least, I got a good one...this is a bit off topic, but I'll continue.<br>I checked Gamestop and EB Games for a copy of Capcom vs. SNK 2, which they had...at $37.00, U.S. For those of you who don't know, exchange rate between Canada and the U.S pans out to Canadians paying a little less then twice the price that it is in U.S dollars.<br>Anyway, I wasn't willing to pay that much for it, so I checked Amazon.ca, and it was on for $27.00 <b>Canadian</b>. So, I saved about $40.00 on that purchase. Normally, it would've been $37.00 Cdn (which is still a good deal), however, I lucked out because that day they were having a sale... $10.00 off everything over $37.00. :D<br>In any case, check <b>everywhere</b> (online especially) before making a decision.
LaconianShot
 

doubts

Postby Etra McGarl » Thu Aug 19, 2004 1:50 am

Alright LS i will thanks for the advise, I'll probully just go on to EB's online store any finally spend my gift card 20$ plus send them the rest :)
Etra McGarl
 

doubts

Postby Neo48 » Thu Aug 19, 2004 3:08 am

<blockquote>95% of the people who don't like Episode III have never tried it, and/or dismiss it just because it has cards.</blockquote> <p>One problem I have is that I think they thought of a way to make weapons "cards" just to be a part of the card game industry. If they wanted to make the weapons cards then fine, whatever, but people will ask questions when these cards become incorperated into a turn-based battle.<br><p>[size=small][Edit by Neo48 on [TIME]1092884952[/TIME]][/size]
Neo48
 

doubts

Postby Lord Khyron » Thu Aug 19, 2004 4:44 am

Episode 3 has so much depth to it for strategy that real time would make it impossible!<p>Especially with the 15 second a phase rule.. You have to move and think quickly.<p>Real time is impossible the way ep 3 is.
Lord Khyron
 

doubts

Postby jherm » Thu Aug 19, 2004 6:26 am

<blockquote>95% of the people who don't like Episode III have never tried it, and/or dismiss it just because it has cards. Dumbasses.</blockquote> <p>dumbasses eh? most people decide if they should try a game or not based on gameplay. 75% of the 95% have experienced card play. its a preference, more than 3/4 of the people who don't like ep.3 and haven't tried are positive that WE DON'T LIKE THAT GAMEPLAY. most on this site love the story of ep 3, but, many jsut dont like hte gameplay. so don't call me a dumbass.
jherm
 

doubts

Postby Neo48 » Thu Aug 19, 2004 4:21 pm

<blockquote>Episode 3 has so much depth to it for strategy that real time would make it impossible! <br>Especially with the 15 second a phase rule.. You have to move and think quickly. <p>Real time is impossible the way ep 3 is.</blockquote><p>I don't doubt that it has strategy of that kind in the game. Though, I do think a real-time game can become just as strategic.<br>
Neo48
 

doubts

Postby Benoit » Thu Aug 19, 2004 10:22 pm

<blockquote>One problem I have is that I think they thought of a way to make weapons "cards" just to be a part of the card game industry. If they wanted to make the weapons cards then fine, whatever, but people will ask questions when these cards become incorperated into a turn-based battle.</blockquote><br>It doesn't matter if those are cards and are that way for that reason. It doesn't matter. They could just as well be boxes.<br> <blockquote>75% of the 95% have experienced card play.</blockquote><br>That's your problem right there. It's not like all those other card games you think of. It has cards, but it's not a real card game. Say hello to ignorance.<p>All of the current Episode III players here like the gameplay as well.
Benoit
 

doubts

Postby Neo48 » Thu Aug 19, 2004 11:28 pm

<blockquote>It doesn't matter if those are cards and are that way for that reason. It doesn't matter. They could just as well be boxes.</blockquote> <p>Then why aren't they boxes? Why did they have to make cards?<p> <blockquote>That's your problem right there. It's not like all those other card games you think of. It has cards, but it's not a real card game. Say hello to ignorance.</blockquote><p>None of the card games are like other card games. They all have different plot, characters, etc. But every card game has two elements, cards and turn-based battles. Just because it has Phantasy Star Online in its name doesn't mean its not a card game. <p>
Neo48
 

doubts

Postby jherm » Fri Aug 20, 2004 6:16 am

of course its different. i don't think pso and yu-gi-oh (i think thats how you spell it) are the same. but the fact of the matter is, you play cards. its turn based. those are the 2 main points of any card game. the difference is what kind of cards, the basic rules, how many different cards, etc. now benoit, stop telling us we have major flaws like unintelligence (dumbass) and ignorance. we like real time, not turn based. stop mocking our taste or i'll have to mock you till you can't stand coming back to this board.<p>p.s.-you may think im kidding benoit, but im not<p>[size=small][Edit by jherm on [TIME]1092982708[/TIME]][/size]
jherm
 

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Postby Benoit » Fri Aug 20, 2004 2:49 pm

<blockquote>Then why aren't they boxes? Why did they have to make cards?</blockquote><br>Does it really matter that much to you? It's just aesthetic.<br> <blockquote>None of the card games are like other card games. They all have different plot, characters, etc. But every card game has two elements, cards and turn-based battles. Just because it has Phantasy Star Online in its name doesn't mean its not a card game.</blockquote><br>And I never said that. But it's a strategic game that could just as well not use cards. The difference is that this game couldn't be made into a REAL card game. All the others can, and they often don't have a grid. You just put your monster or character or whatever and you don't move.<br> <blockquote>but the fact of the matter is, you play cards. its turn based.</blockquote><br>So if the original Phantasy Star games had cards as weapons they would be card games? Don't be silly.<br> <blockquote>we like real time, not turn based.</blockquote><br>Then put that argument forward instead of whining that it has cards.<br> <blockquote>stop mocking our taste or i'll have to mock you till you can't stand coming back to this board.</blockquote><br>Whatever, dude. Fact is that your taste isn't what you think it is. Real-time is still turn-based, as Khyron pointed out. I don't care all that much about what you say, I know you got low maturity because of how you post here. Go fetch your bone.
Benoit
 

doubts

Postby Neo48 » Fri Aug 20, 2004 3:11 pm

<blockquote>Does it really matter that much to you? It's just aesthetic.</blockquote><p>No It wouldn't matter if it wasn't turnbased. Everyone knows about the big change between the two games. I believe this change was for money.<p> <blockquote>And I never said that. But it's a strategic game that could just as well not use cards. The difference is that this game couldn't be made into a REAL card game. All the others can, and they often don't have a grid. You just put your monster or character or whatever and you don't move.</blockquote> <p>See quote answer above.<p>
Neo48
 

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Postby Benoit » Fri Aug 20, 2004 3:44 pm

For money? No, it was to be able to have more story and plot in place. Also, it was time for something different.
Benoit
 

doubts

Postby Neo48 » Fri Aug 20, 2004 4:05 pm

Unless you can prove that, my belief stands.
Neo48
 

doubts

Postby Siren » Fri Aug 20, 2004 4:11 pm

A few points of discussion:<p>Neo: I doubt it was for money. They turned alot of people off the franchise/series because of the change. As you'll see in this interview, they were trying to create a lasting experience. If they really wanted to make more money, they would have made Ep.III the same as I&II with new settings and few changes.<p><blockquote>Does it really matter that much to you? It's just aesthetic.</blockquote> <p>Nope, I'm afraid you're wrong there, Benoit. I'll quote an interview with Yuji Naka.<br> <i>Source: Nintendo Power</i> <p><i>"Nintendo Power: Can you tell us a bit about how the card battle system for PSO Episode III came about?<p>Yuji Naka: When my team had a discussion about how the player could enjoy an online experience for a long time, <b>we returned to the idea of a card game</b>, which we had thought about before. We then developed a game system and tested it. After that system was in place, we searched for a franchise to attach it to. Like the Pokemon Trading Card Game, we wanted recognizable characters, so we decided to make it a Phantasy Star title. <b>The system was originally designed as a paper (non-electronic) card game, though.</b> When we decided to make a video game, we wanted to have connectivity between the paper cards, a GCN game and an Arcade game. For now, however, we're only doing the GCN game. The benefit of a digital card game is that you can introduce dynamic elements to make some cards stronger in certain cases and weaker in others. You cannot always rely on a few very powerful cards. You must adapt your strategies to suit different situations.</i> <p>So, as you can see, it was originally a card game. As the developement process went along, though, it became less of a card game and more of a tactical RPG with a card battling system, like many RPGs out there.
Siren
 

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