Thank you for the welcome, everybody, really. I feel like, all warm and fuzzy :B<p>And for the compliments, thank you! I am still in the process ofl earning since I feel the day I am completely happy with what I do, will be the day I stop advancing and I don't want that to happen.<p>I started out with a very sterotypical (and _UGLY_, rofl) anime style when I started drawing, and I think I had my priorities set wrong; I wanted to be *just like* my favorite artists, which is a bad way to go, in my personal experience.<p>For comparison (even though the "recent" picture is about two years old now itself o_O;):
http://www.deviantart.com/view/8796057/<p>I had no concept of anatomy or anything, and the people around me didn't really help because all I got were things like "I like this" or "it looks great", and whether or not they were being sincere, that didn't really help as you can see XD. Eventually I gave up wanting to be like my favorite artists and started to just develop on my own.<p> Figure drawing classes can help quite a bit, though my actual ILLUSTRATION class set me back countless times. It was awful X_x; I like, stopped doing anything for fun the entire time I was involved in that class because it was just constant whipping about my style ( you know art schools and anything that resembles anime/manga). Of course, I completely owned the teacher, but that's another story entirely XD<p>When I got *out* of classes, though, I managed to get better exponentially since I wasn't tied down doing the humdrum work that was assigned to me, and started picking up projects on my own. I'm continuing to refine every aspect I can about my art. Working on variation of facial feature and experimenting with coloring techniques are currently the biggest thing on my plate.

<p>I'm glad you like my facial structures - as for the stereotypical anime-style type genre -- I know what you mean. Not to say I don't do realism when I have to, but I don't get any satisfaction out of doing complete realism -- melding it with something that is (er... relatively) fast and good for design and illustration (which is what I do XD), it becomes something that is more mine, know what I mean? ^^ I try to keep my body structures as realistic as possible (I don't do "tube/noodle" arms and legs, my characters have differing body types, my female character's breasts respond to gravity (gasp!) and I'm not heavily into "Bishounen". I like my men with some muscle yanno XD).<p>The best advice I can give, really (since I can't teach worth squat O_O), is to practice, observe people (if you're doing people), observe animals if you're doing animals. Get a digital camera, take pictures, search for photographic reference online, etc... just don't copy what you see from existing drawn images.<p> If you're not going for a more realistic edge to your art (nothing wrong with that!), be sure it's how -you- interpret and abstract your subject, not your subject as interpreted by someone else and then you, because your style will be masked by the other person's (As in, how people tend to like to copy Rumiko Takahashi's style to look like Inu Yasha/Ranma, or Naoko Takeuchi's to look like Sailor Moon *guilty past offender... sue me I was like 13*).<p>Learn how materials respond to the human body and musculature, and how things fold, what kinds of materials fold more than others (I'll give this one away: Heavier materials fold less than thinner ones do! Heavy cotton will not make as many folds as say, cheesecloth :B).<p>If you're into manga or anime and want to try it, study it yes, but don't copy it!<p>Umm.... as for books, I'm not really sure. You could probably find a few things online about all those sorts of techniques (hatching and cross hatching probably being the easiest to find, considering many comic books both eastern and western use it)... I learned of them mostly in High School art classes. <p>Most of all don't be discouraged if people dislike what you're strongly interested in! Many art movements were met with incredible opposition but it only goes to show what an art movement it really was. If you feel inspired and moved by some genre in particular and feel you want to persue it, it's no one's business to tell you not to, don't let other people dictate your life (ROFL UNLESS.. um... you're working for them, then you kinda have to listen I guess 9_9a).<p>Aaaand I completely derailed my train of thought for now XD<p>But seriously! if any of you guys have anything you'd like me to look at and critque (I'm honest, so look out

Honest but not a jerk anyway XD) you can PM me, or leave me your AIM name and I'll add you to my list (as I'm currently blocking the world that isn't on it...) ... You can also join
http://www.deviantart.com and drop me your ID, and I'll watch you and give you pointers as you ask for them. I'm at least somewhat useful at that

<p>*looks back up at post*<p>Holy hell. o_O<p>OH AND... Neo -- yes please

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