PSO plus has hard areas

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PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 6:51 am

One of the hazardous areas are dark rooms.
Mage1
 

PSO plus has hard areas

Postby Neo48 » Sun Feb 13, 2005 7:00 am

Heheh...lots of dark rooms in non-plus PSO as well.<p>A harzardous room would be floor 8 in West tower. Delbiters and Ill Gill, with no lights....feel the pain!
Neo48
 

PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 7:02 am

The Dark rooms always have a switch so just run and hope you do not die.
Mage1
 

PSO plus has hard areas

Postby Neo48 » Sun Feb 13, 2005 7:03 am

Not in Floor 8 though..no switch, the lights come on once all the enemies are dead..very challenging.
Neo48
 

PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 7:11 am

I have noticed that when I went out the door the creatures went back in their place.
Mage1
 

PSO plus has hard areas

Postby Neo48 » Sun Feb 13, 2005 7:13 am

Yes, they return to their respawn points. Strategic placing for when they are attacked again? I'm not sure...
Neo48
 

PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 7:15 am

another hard area was De Rol Le, he was strong at first because I was only lv.14
Mage1
 

PSO plus has hard areas

Postby jherm » Sun Feb 13, 2005 9:28 am

after a while de rol le is quite predictable and easy. and mage, are you in ultimate? if not, i'll warn you now, tower is about 83724098759847350937 times harder. under my experiene anyways.
jherm
 

PSO plus has hard areas

Postby Halikus MK2 » Sun Feb 13, 2005 2:17 pm

Yeah and GC/xbox ultimate is nothing compared to ver2 dc. Why did they dumb it down?
Halikus MK2
 

PSO plus has hard areas

Postby Neo48 » Sun Feb 13, 2005 3:32 pm

Dunno. I still say there could have been another difficulty :p
Neo48
 

PSO plus has hard areas

Postby Benoit » Sun Feb 13, 2005 3:58 pm

<blockquote>another hard area was De Rol Le, he was strong at first because I was only lv.14</blockquote><br>That level is sufficient to beat him with not too much trouble. :)<br> <blockquote>Yeah and GC/xbox ultimate is nothing compared to ver2 dc. Why did they dumb it down?</blockquote><br>Because Ver.2 Ultimate was IMPOSSIBLE. I never got past Ultimate Mine. It also relied on PERCENTS to get you through.<p>Still, GameCube Ultimate is a little too easy. They should have made it a little harder, and made the monsters give more EXP. That way you would be able to more realistically obtain LV 200.
Benoit
 

PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 4:01 pm

Isn't ver.2 with the VR temple and other stuff.<p>Mines are from Ver.1 lol
Mage1
 

PSO plus has hard areas

Postby Neo48 » Sun Feb 13, 2005 8:08 pm

<blockquote>Still, GameCube Ultimate is a little too easy. They should have made it a little harder, and made the monsters give more EXP. That way you would be able to more realistically obtain LV 200.<br></blockquote> <p>I still say to put another difficulty in instead. And make it the hard one...
Neo48
 

PSO plus has hard areas

Postby Mage1 » Sun Feb 13, 2005 8:19 pm

Do you think they will make a harder difficulty in the future?
Mage1
 

PSO plus has hard areas

Postby Mizehrith » Sun Feb 13, 2005 8:42 pm

<blockquote><i>Originally posted by Mage1</i><p>Isn't ver.2 with the VR temple and other stuff.<p>Mines are from Ver.1 lol<br></blockquote><br>Versions 1 and 2 were on the Dreamcast. You're thinking Episode I & II, which is available only on GameCube and Xbox. :)
Mizehrith
 

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