by Muuuu teki » Fri Jul 22, 2005 4:50 am
Death Place totally pwns!<br>The "PS1 Dungeon Arrange 1" is also awesome. Unfortunately, they decided to use it for two towers instead of real dungeons (and why would we use dungeon theme 2, the TOWER theme from PS1, in the biolab?), though I suppose that with the sky castle, you could call it a typical dungeon rather than a tower.<br>I also like the Motavia theme from PS1. Really cool, sort of foreshadows some of the techniques Bo would use in PS2, and sounds like it was ripped off the awesome Sonic CD MCD soundtrack.<br>I also like these:<br>Behind the Circuit. The main theme from PS3. Wren's theme from PS3. Requiem for Lutz. "Thray." Vehicle themes from PS1 and PS4. Pressure. Black Blood. Ooze. Music for PS2 Dezo Dungeons. Never Dream. "Ryucross" Field. "Tower." PS2 Main theme. PS2 victory theme. PS2 Uzo/Crevice theme. Organic Beat. etc., etc.<br>Actually, just today I have ripped all the PS original tunes to CD, including both US and JAP mixes for PS1 music. <p>(Oh, and as an aside, I noticed that nearly all, if not all, classic SEGA video game tunes - particularly PS2, Space Harrier, Sonic 3D GEN (they say it has good music, though mediocre gameplay), PS4, PS1, etc. - engage in a lot of changing between major keys and relative minor keys (as in, if the song is written in the key of C, it will borrow chords from the C minor scale -- Death Place from PS2 does this especially).) <p>[size=small][Edit by Muuuu teki on [TIME]1122174008[/TIME]][/size]