Awesome new info On Shining Tears.

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Awesome new info On Shining Tears.

Postby Prince Noah » Wed May 05, 2004 4:47 pm

There's a Shining Force remake? I never knew that. I still have to beat the first one. But I already did the second.
Prince Noah
 

Awesome new info On Shining Tears.

Postby ThePeaGuy » Wed May 05, 2004 5:13 pm

<blockquote><i>Originally posted by Prince Noah</i><p>There's a Shining Force remake? I never knew that. I still have to beat the first one. But I already did the second.<br></blockquote><p>There's a topic about the remake on the first page of this forum, you know.
ThePeaGuy
 

Awesome new info On Shining Tears.

Postby Benoit » Wed May 05, 2004 6:11 pm

<blockquote><i>Originally posted by Lord Khyron</i><p>Well you just played the SHining Force remake and love it.<p>So I suggest you play Shining Tears and enjoy it or hate it.<p>Because complaining will only deny you and then you'll have something else to raise post count about.<p>Try it like you did the remake.<br></blockquote><br>The Shining Force remake was based on a game, and they didn't change much, so it's a different situation.
Benoit
 

Awesome new info On Shining Tears.

Postby zoothe » Fri May 07, 2004 12:23 am

So what's the likelihood that Shining Tears will actually see a US release? I'm skeptical.<br><p>[size=small][Edit by zoothe on [TIME]1083889408[/TIME]][/size]
zoothe
 

Awesome new info On Shining Tears.

Postby Benoit » Fri May 07, 2004 7:57 pm

Okay, I went back to my sources. Here's the deal...<p>Sonic Heroes for PS2 was ported by another company for Sonic Team, by using some cheap tool. Hence why it's badly ported. The official statement though, is that Sonic Team made it, but that's not true. The statement is like that because Naka doesn't want people to know they didn't port it. He told that in an interview (or after interview?) with someone I know who's a reporter. It's true.<p>Now, as for the PS2...<br>The PS2 has only 4 MB of VRAM. It was originally intended to have more, 16 MB if I remember correctly. But shortly before the launch, the RAM chips manufacturer raised its prices to make more profit with the PS2's launch. So Sony bought less and put 4 MB instead.<br>The screen alone to display the graphics takes 2.6 MB. Then there's only 1.4 MB left to store textures, which is not much. All you can do with that is have graphics of the level of the PSX.<br>Of course developers have found a way around for many things. The graphics taking longer to appear on the screen is bullshit. What actually happens is that it takes time to copy data from the main RAM to the VRAM. That's one of the tricks they use. This also consumes some of the CPU's processing power needlessly. Then there's the anti-aliasing that some games implement by themselves, consuming even more processing power.<br>The PS2 can display more polygons than the Dreamcast, yes, but most of the time it doesn't even get there because of the limitations the VRAM and the CPU being used much.<br>About the CPU, it's a very good one. It's a RISC processor. RISC stands for Reduced Instruction Set Chip. It means the processor will know less instructions, but will be faster because it has less deciphering to do since knowing less instructions. It's better than XBox's CPU, despite having less Mhz. XBox has an Intel CISC CPU (CISC = Complex (not sure) Instruction Set Chip).<br>The Dreamcast was designed to be able to do anything, while the PS2 was designed to be a ferocious beast, which you have to know a lot of programming to code well for. Even Sega can't always make their PS2 games right. That's why Skies of Arcadia Legends was cancelled on the system; it would look and play less good than the original, which would be unacceptable.<br>The Dreamcast and GameCube have the huge advantage of having compressed VRAM. Dreamcast, in reality, has 24 MB of VRAM, uncompressed. The GameCube 32 MB.<br>The conclusion is that the PS2 was badly designed, and suffers from it. The Dreamcast is slightly superior, despite not being able to show as much polygons.<p>A little 'did you know?':<br>The Saturn can actually display more polygons than the PSX, but with less quality. The Saturn also has more RAM. But its design and flaws in the end make it less powerful.
Benoit
 

Awesome new info On Shining Tears.

Postby HuBBsDoctor » Sat May 08, 2004 3:53 am

<blockquote><i>Originally posted by Benoit</i><p>Okay, I went back to my sources. Here's the deal...<p>Sonic Heroes for PS2 was ported by another company for Sonic Team, by using some cheap tool. Hence why it's badly ported. The official statement though, is that Sonic Team made it, but that's not true. The statement is like that because Naka doesn't want people to know they didn't port it. He told that in an interview (or after interview?) with someone I know who's a reporter. It's true.<br></blockquote><p>No. And you still haven't provided your source(s). And I have even more sources. Gamespot, Happy Puppy, 1up, gamepro, egm, gmr. And so your gonna tell me all those people are idiots and don't know whpo ported the game over?<p><blockquote><i>Originally posted by Benoit</i><p>Now, as for the PS2...<br>The PS2 has only 4 MB of VRAM. It was originally intended to have more, 16 MB if I remember correctly. But shortly before the launch, the RAM chips manufacturer raised its prices to make more profit with the PS2's launch. So Sony bought less and put 4 MB instead.<br>The screen alone to display the graphics takes 2.6 MB. Then there's only 1.4 MB left to store textures, which is not much. All you can do with that is have graphics of the level of the PSX.<br>Of course developers have found a way around for many things. The graphics taking longer to appear on the screen is bullshit. What actually happens is that it takes time to copy data from the main RAM to the VRAM. That's one of the tricks they use. This also consumes some of the CPU's processing power needlessly. Then there's the anti-aliasing that some games implement by themselves, consuming even more processing power.<br>The PS2 can display more polygons than the Dreamcast, yes, but most of the time it doesn't even get there because of the limitations the VRAM and the CPU being used much.<br>About the CPU, it's a very good one. It's a RISC processor. RISC stands for Reduced Instruction Set Chip. It means the processor will know less instructions, but will be faster because it has less deciphering to do since knowing less instructions. It's better than XBox's CPU, despite having less Mhz. XBox has an Intel CISC CPU (CISC = Complex (not sure) Instruction Set Chip).<br>The Dreamcast was designed to be able to do anything, while the PS2 was designed to be a ferocious beast, which you have to know a lot of programming to code well for. Even Sega can't always make their PS2 games right. That's why Skies of Arcadia Legends was cancelled on the system; it would look and play less good than the original, which would be unacceptable.<br>The Dreamcast and GameCube have the huge advantage of having compressed VRAM. Dreamcast, in reality, has 24 MB of VRAM, uncompressed. The GameCube 32 MB.<br>The conclusion is that the PS2 was badly designed, and suffers from it. The Dreamcast is slightly superior, despite not being able to show as much polygons.<br>[/quote]<p>Yes the PS2 was designed badly and so was the Saturn. And people have yet to tap into the true power of each system. The PS2 is still suprior on almost all fronts. But yet, you live in denial and don't want to see the truth you hide behind techincality and hold it to it's word. I also want the source from which you got all your techincal data. Oh and if the DC was capable of anything, why the Slowdown in shenmue 1 and 2 when more than 6 people are on screen? ANd yet we look at a more superior looking game like silent hill 3 and see no slowdown.
HuBBsDoctor
 

Awesome new info On Shining Tears.

Postby Benoit » Sat May 08, 2004 8:02 am

<blockquote>No. And you still haven't provided your source(s). And I have even more sources. Gamespot, Happy Puppy, 1up, gamepro, egm, gmr. And so your gonna tell me all those people are idiots and don't know whpo ported the game over?</blockquote><br>Did you read my post? I just said that Naka doesn't want it to be known officially. I can't link to the interview because of that. I'm not playing around here.<br> <blockquote>Yes the PS2 was designed badly and so was the Saturn. And people have yet to tap into the true power of each system. The PS2 is still suprior on almost all fronts. But yet, you live in denial and don't want to see the truth you hide behind techincality and hold it to it's word. I also want the source from which you got all your techincal data.</blockquote><br>I would say you're in denial, because you own a PS2 and don't want to admit that the Dreamcast is superior in some accounts. I just proved it.<br>My source is a man known as David, who works at my local manga shop. He has played almost every game out there. Started being busy on the PC when he was four, and later started with games. He knows so much (not just about video games) that you wouldn't believe. He knows every console inside out.<br> <blockquote>Oh and if the DC was capable of anything, why the Slowdown in shenmue 1 and 2 when more than 6 people are on screen? ANd yet we look at a more superior looking game like silent hill 3 and see no slowdown.</blockquote><br>I haven't seen slowdown. And at that time the libraries didn't make full use of the Dreamcast yet. Also, you take the statement a little too far, I didn't meant it that literally. It was made to be easy to program for.
Benoit
 

Awesome new info On Shining Tears.

Postby HuBBsDoctor » Sat May 08, 2004 3:08 pm

<blockquote><i>Originally posted by Benoit</i><br>Did you read my post? I just said that Naka doesn't want it to be known officially. I can't link to the interview because of that. I'm not playing around here.<br>[/quote]<p>I've read every interview with Naka for the past 3 years. I would've seen that interview. And if you rad it than it was officially know and you should be able to link to it. The interview is public.<br> <br><blockquote><i>Originally posted by Benoit</i><br>I would say you're in denial, because you own a PS2 and don't want to admit that the Dreamcast is superior in some accounts. I just proved it.<br>My source is a man known as David, who works at my local manga shop. He has played almost every game out there. Started being busy on the PC when he was four, and later started with games. He knows so much (not just about video games) that you wouldn't believe. He knows every console inside out.<br>[/quote]<p>The PS2 belongs to my brother, and your forgetting I am an equal oppertunity gamer. I treat everything equally. As for your source, you rely on the information of a manga shop worker? I can't take your info as techincally correct. I have a brother who is a programmer, network admin and systems admin and he knows the insides of a PS2, but I can't take his word for it since he doesn't know exactly how its works. Thats why I get my info from gaming sites and techincal sites. But you get your info from a manga shop worker who been on the computer since 4.<p>Oh BTW I've beeen on the computer since four too, I didn't know what the hell I was doing, cause I was still a preschooler, but I was on the computer at that age.<br>
HuBBsDoctor
 

Awesome new info On Shining Tears.

Postby Benoit » Sat May 08, 2004 3:39 pm

<blockquote>I've read every interview with Naka for the past 3 years. I would've seen that interview. And if you rad it than it was officially know and you should be able to link to it. The interview is public. </blockquote><br>I don't think you visit the whole Internet to see every interview made. I didn't read the interview. It's confidential information that the reporter got. That's why I can't link to it (if it even is in the interview).<br> <blockquote>As for your source, you rely on the information of a manga shop worker? I can't take your info as techincally correct. I have a brother who is a programmer, network admin and systems admin and he knows the insides of a PS2, but I can't take his word for it since he doesn't know exactly how its works. Thats why I get my info from gaming sites and techincal sites. But you get your info from a manga shop worker who been on the computer since 4.</blockquote><br>Does it really matter that much what he does? A person could be working in a grave yard and still know much about PCs because of a hobby or something.<br>Besides, it's a manga shop which also sells video games and consoles. David is a hardcore gamer who reads almost all the news of the video game world and also has connections with the press. If there's someone you can believe, it's him.
Benoit
 

Awesome new info On Shining Tears.

Postby LaconianShot » Sat May 08, 2004 3:42 pm

<blockquote>He knows every console inside out.</blockquote><br>He wouldn't be working in a Manga shop if he knew that...
LaconianShot
 

Awesome new info On Shining Tears.

Postby HuBBsDoctor » Sat May 08, 2004 3:45 pm

<blockquote><i>Originally posted by Benoit</i><p>I don't think you visit the whole Internet to see every interview made. I didn't read the interview. It's confidential information that the reporter got. That's why I can't link to it (if it even is in the interview).<br>[/quote]<p>Its not confidential now is it. And if you read that this reporter talked to Naka, then were the article of him saying all this?<p><blockquote><i>Originally posted by Benoit</i><br>Does it really matter that much what he does? A person could be working in a grave yard and still know much about PCs because of a hobby or something.<br>Besides, it's a manga shop which also sells video games and consoles. David is a hardcore gamer who reads almost all the news of the video game world and also has connections with the press. If there's someone you can believe, it's him.<br></blockquote><p>I've got connections too. I read shitloads of gaming mags, I'm a subscriber to ign, and I visit nearly all english gaming sites on the net. One of my friends i going to E3 this year. And sure your buddy can have computers as a hobby, but that doesn't mean he knows what he's talking about.<p>How about this. We both email someone from the industry then post the response here. Be it from a gaming mag, gaming site or a gaming company. You game? Cause I'm am.
HuBBsDoctor
 

Awesome new info On Shining Tears.

Postby LaconianShot » Sat May 08, 2004 3:48 pm

<blockquote>One of my friends i going to E3 this year.</blockquote><br>Is he a reporter? A game developer? They're allowed to bring one guest, you know...
LaconianShot
 

Awesome new info On Shining Tears.

Postby Benoit » Sat May 08, 2004 5:12 pm

<blockquote>Its not confidential now is it. And if you read that this reporter talked to Naka, then were the article of him saying all this?</blockquote><br>For the millionth time, I didn't read that. And it's fact, which is NOT known by any gaming mag, or site.<br> <blockquote>'ve got connections too. I read shitloads of gaming mags, I'm a subscriber to ign, and I visit nearly all english gaming sites on the net.</blockquote><br>Those are not connections. You just visit and read magazines on the Internet, which aren't always correct on what they say. Plus, I already told you it's confidential information.<br> <blockquote>He wouldn't be working in a Manga shop if he knew that...</blockquote><br>And why not? It's his choice.<br>Next you're going to tell me he should have been a scientist since he also knows much about that.<br>And he also knows much of manga and anime, and Japan in general, so working in a manga shop is also pretty natural.<p>Stop questioning my source. Do you have that low faith?
Benoit
 

Awesome new info On Shining Tears.

Postby LaconianShot » Sat May 08, 2004 5:41 pm

*Sigh* That's not what I meant. I meant that if he knew so much about all the platforms, then he could be making a lot of money. You imply, "knowing all the systems inside out", that he knows exactly how they work...I don't just mean specs either. There is a good market for someone as talented as that, if he's every bit as talented as you say he is. <br> <blockquote>Stop questioning my source. Do you have that low faith?<br></blockquote><br>Was that directed at me or Hubbs? Or both? If it was directed at me, then...I have to question. It's in my nature. And right now, I'm not sure of the credibility of your sources.
LaconianShot
 

Awesome new info On Shining Tears.

Postby Benoit » Sat May 08, 2004 6:05 pm

<blockquote>There is a good market for someone as talented as that, if he's every bit as talented as you say he is. </blockquote><br>Guess you're right. But that means that he can give quality service in the manga shop, which, I'll say it again, also sells video games. Even as far as the Atari.<br> <blockquote>Was that directed at me or Hubbs? Or both? If it was directed at me, then...I have to question. It's in my nature. And right now, I'm not sure of the credibility of your sources.</blockquote><br>It was directed at HuBBs, mainly.<br>Don't worry, if there's anyone you can trust for facts, it's him.
Benoit
 

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